THE FIELD GUIDE / 03
Total Battle wiki
Building details, upgrade requirements and practical guides for your next move.
Buildings
19 articlesResearch and technologies
Academy
The Academy is used to research and upgrade technologies, which allow you to develop faster.
View building ↗Event buildings
Azada's Monument
Increases the Experience and Valor points gained from killing monsters. Obtainable during the Sands of Destiny event.
View building ↗Army and training
Barracks
Train troops and monsters for your army. Upgrading the Barracks increases training speed and the number of units you can train at once.
View building ↗City development
Capitol
Determines the overall development level of the City. All City improvements depend on the Capitol’s level.
View building ↗Resources and trade
Caravan
Exchange construction resources, Food and Silver with other players and send resources to your Clan.
View building ↗City defences
City Gate
The City Gate forms part of your City’s first line of defence, alongside the Eastern and Western City Walls.
View building ↗Allies and reinforcements
Consulate
Receive allied reinforcements and strengthen the troops you send to support other Cities.
View building ↗City defences
Eastern City Wall
The Eastern City Wall helps defend your City alongside the City Gate and the opposite Wall.
View building ↗Food and economy
Farmer's House
Produces Food to sustain your army and protects a portion of your Food from enemy looting.
View building ↗Equipment and crafting
Forge
Craft equipment for Heroes and Captains, combine materials and work with gems. Higher Forge levels increase equipment crafting speed.
View building ↗Construction resources
Foundry
Produces Iron for City construction and protects a portion of it from enemy looting.
View building ↗Construction resources
Lumberjack's House
Produces Lumber for City construction and protects a portion of it from enemy looting.
View building ↗Silver and economy
Mansion
Produces Silver through City taxes and protects a portion of it from enemy looting.
View building ↗Travel and portals
Portal Master
The Portal Master allows you to open portals on the World Map, enabling you to fight over long distances.
View building ↗Construction resources
Stonecutter's House
Produces Stone for City construction and protects a portion of it from enemy looting.
View building ↗Crypt exploration
Tar Workshop
Produces Tar for exploring Crypts. Upgrading the Workshop increases Tar production and storage.
View building ↗Army recovery
Temple
Revive eligible fallen troops before the recovery window expires. Upgrading the Temple reduces revival costs and increases Sacred Potion production.
View building ↗Storage and protection
Warehouse
Stores your City’s construction resources, Food and Silver, and protects a portion of resources from looting.
View building ↗City defences
Western City Wall
The Western City Wall helps defend your City alongside the City Gate and the opposite Wall.
View building ↗Useful Info
5 articles
Dragon
Dragon guide: levelling, evolution, bonuses and marches
How to level and evolve your Dragon, earn Treats and Orbs, understand its bonuses and choose useful marches—with an evolution cost reference.
Read guide ↗
Ancient Vaults
Ancient Vaults
Required Guardsmen tiers, army colours and recommended troop types by vault level.
Read guide ↗
Citadels
Citadel cheat sheet
Catapult quantities and troop types for common Elven and Cursed Citadel attacks.
Read guide ↗
Heroics
Heroics troop guide
Recommended troop types and excluded monster families for Heroics levels 16–32.
Read guide ↗
Raids
Runic Raids
Army colours, Guardsmen requirements, stacking ratios and raid composition.
Read guide ↗Pro Tips
7 articles
Training and food
Chronoglyph and Helen: train faster and support your army
A practical setup for using the Chronoglyph with Helen, improving food production and checking training costs before you commit.
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Food and training
Why your troops suddenly cost more: food deficit explained
Understand why a stocked City can still have a food deficit, what increases training costs, and what to check before recruiting more troops.
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Construction and research
Before you upgrade: preparing Aurora and Farhad
A repeatable preparation routine for building upgrades and research, using the right Captain, equipment and final timer checks.
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Crypt exploration
Carter’s Crypt setup: make your Tar go further
Separate Tar capacity, exploration efficiency and cost reduction, then prepare Carter for the Crypts you actually want to finish.
Read guide ↗
Army preparation
Training speed versus training queue size
Understand the difference between finishing a batch faster and fitting more troops into it, with examples from the Barracks.
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Portals and defence
Portal safety: what your Shield of Peace doesn’t protect
An open portal is a route into your City. Learn what the shield covers, what happens during a portal attack and what to check before logging out.
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City planning
Which buildings to have in your city and why
Choose buildings around your next upgrade, army upkeep and playing routine, rather than copying a fixed layout that may not suit your City.
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