THE FIELD GUIDE / 03
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Prepare for Vaults, choose Clan Artifact upgrades and plan your Ancient squad attacks.
Prepare your raid, improve Fenrir attacks and plan your shop rewards.
Event basics, top-100 preparation, City safety and Senate voting.
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Four practical guides to build a useful routine and make better decisions.
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Ancients
Ancient Vaults
Required Guardsmen tiers, army colours and recommended troop types by vault level.
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Ancients
Ancients preparation: turn today’s Vaults into tomorrow’s rewards
Coordinate maps, raids and Clan Artifact upgrades before the Ancient squad arrives.
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Ancients
Ancients Clan Artifacts: upgrade for the clan that will turn up
Choose between better rewards, more creatures and a longer battle window by looking at your clan’s real attendance and results.
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Ancients
Rise of the Ancients: be ready before the squad is summoned
Coordinate the summon, budget your attacks and use battle reports to make the Ancient squad window count.
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- Daily planning
A useful Total Battle routine when you only have 15 minutes
A flexible short-session checklist that prioritises expiring rewards, queues and one worthwhile activity without committing to more battles than you can finish.
Research and technologiesAcademy
The Academy is used to research and upgrade technologies, which allow you to develop faster.
- Ancients
Ancient Vaults
Required Guardsmen tiers, army colours and recommended troop types by vault level.
- Ancients
Ancients Clan Artifacts: upgrade for the clan that will turn up
Choose between better rewards, more creatures and a longer battle window by looking at your clan’s real attendance and results.
- Ancients
Ancients preparation: turn today’s Vaults into tomorrow’s rewards
Coordinate maps, raids and Clan Artifact upgrades before the Ancient squad arrives.
- Artifacts
Artifacts explained: better bonuses, smarter upgrades
Understand levels, stars and random bonuses, then choose an Artifact that fits the job your Captain is doing.
Event buildingsAzada's Monument
Increases the Experience and Valor points gained from killing monsters. Obtainable during the Sands of Destiny event.
Army and trainingBarracks
Train troops and monsters for your army. Upgrading the Barracks increases training speed and the number of units you can train at once.
- Army planning
Before mercenaries expire: plan their final battles
Match temporary troops to a useful target without turning an expiry timer into an expensive spending spree.
- Clash for the Throne
Before you chase the top 100: prepare your army, Silver and defences
Build a realistic ranking plan with a recovery reserve, tested army, Clan coordination and a clear point at which to stop spending.
- Construction and research
Before you upgrade: preparing Aurora and Farhad
A repeatable preparation routine for building upgrades and research, using the right Captain, equipment and final timer checks.
- Progression
Before your next Guardsmen tier: the upgrade checklist
Plan the research, first army and recovery reserve together, so a new troop tier becomes useful progress rather than an empty unlock.
City developmentCapitol
Determines the overall development level of the City. All City improvements depend on the Capitol’s level.
- Captains and equipment
Captain loadouts: choose the right setup for every job
Build repeatable setups for construction, research, training, Crypts and combat, then check that the bonuses apply to the task you are doing.
Resources and tradeCaravan
Exchange construction resources, Food and Silver with other players and send resources to your Clan.
- Crypt exploration
Carter’s Crypt setup: make your Tar go further
Separate Tar capacity, exploration efficiency and cost reduction, then prepare Carter for the Crypts you actually want to finish.
- Training and food
Chronoglyph and Helen: train faster and support your army
A practical setup for using the Chronoglyph with Helen, improving food production and checking training costs before you commit.
- Citadels
Citadel cheat sheet
Catapult quantities and troop types for common Elven and Cursed Citadel attacks.
City defencesCity Gate
The City Gate forms part of your City’s first line of defence, alongside the Eastern and Western City Walls.
- Clash for the Throne
Clash for the Throne explained: from Conquest Points to choosing a King
Understand the two stages, choose your role and find the right preparation, safety and voting guide before the event begins.
Allies and reinforcementsConsulate
Receive allied reinforcements and strengthen the troops you send to support other Cities.
- Events and progression
CP exchanges: earn more Conquest Points for less Silver
Plan a fair exchange, choose a useful army and make the most of Silver revival windows and Olympus Lava Fountains.
- Events and progression
Dark Omens: protect your Flame and spend your attacks wisely
Coordinate contributions, clear suppression and separate personal missions from your clan’s scoring plan.
- Dragon
Dragon guide: levelling, evolution, bonuses and marches
How to level and evolve your Dragon, earn Treats and Orbs, understand its bonuses and choose useful marches—with an evolution cost reference.
City defencesEastern City Wall
The Eastern City Wall helps defend your City alongside the City Gate and the opposite Wall.
- Equipment and crafting
Equipment that earns its keep: what to craft first
Choose equipment around your next goal, avoid quality gambles and make gems and enchantments work for the jobs you do most.
- Artifacts
Fan of the Five Winds: strengthen a Guardsmen march
Choose the Fan for its Guardsmen bonus and judge secondary bonuses against the army you actually send.
Food and economyFarmer's House
Produces Food to sustain your army and protects a portion of your Food from enemy looting.
- Ragnarök
Fenrir attacks: choose one Captain and improve each march
Prepare your bonus window, test a formation and compare useful rewards against the cost of restoring your army.
Equipment and craftingForge
Craft equipment for Heroes and Captains, combine materials and work with gems. Higher Forge levels increase equipment crafting speed.
Construction resourcesFoundry
Produces Iron for City construction and protects a portion of it from enemy looting.
- Heroics
Heroics troop guide
Recommended troop types and excluded monster families for Heroics levels 16–32.
- Ragnarök
Jörmungandr raids: arrive prepared and make your army count
Coordinate your Clan, choose a suitable Captain and judge your contribution before committing to repeated Ragnarök raids.
Construction resourcesLumberjack's House
Produces Lumber for City construction and protects a portion of it from enemy looting.
Silver and economyMansion
Produces Silver through City taxes and protects a portion of it from enemy looting.
- Events and army planning
Mercenary Exchanges: prepare, travel and buy wisely
Plan your Trade Routes purchases, prepare a fast Captain and choose mercenaries you can use before they expire.
Travel and portalsPortal Master
The Portal Master allows you to open portals on the World Map, enabling you to fight over long distances.
- Portals and defence
Portal safety: what your Shield of Peace doesn’t protect
An open portal is a route into your City. Learn what the shield covers, what happens during a portal attack and what to check before logging out.
- Ragnarök
Ragnarök shop priorities: turn your coins into lasting progress
Choose between Valor, attack bonuses, progression items and equipment without spending simply because coins are available.
- Ragnarök
Ragnarök: turn Jörmungandr and Fenrir battles into Valor
Build a two-boss plan, spend event coins deliberately and make progress towards your next research unlock.
- Army planning
Read your battle reports: find the troops wasting your resources
Use attack order, casualties and rewards to improve a formation one change at a time.
- Army planning
Revive or retrain? Make your Silver go further
Compare the real cost of recovery, replacement and waiting before rebuilding your army.
- Ancients
Rise of the Ancients: be ready before the squad is summoned
Coordinate the summon, budget your attacks and use battle reports to make the Ancient squad window count.
- Raids
Runic Raids
Army colours, Guardsmen requirements, stacking ratios and raid composition.
- Events and progression
Sands of Eternity: make every attack count towards Captain levels
Choose who needs Experience, test your army and turn an epic event into deliberate Hero and Captain progression.
- PvP and scouting
Scout before you raid: find resources and get home safely
Use scouts, Tengel and the right march equipment to assess a target, plan a profitable resource raid and protect your City afterwards.
- Clash for the Throne
Senate voting and Faron: make your votes count
Prepare for the voting window, understand Faron’s delegate bonus and coordinate your Clan’s choice without relying on last-minute messages.
- Clash for the Throne
Staying safe during Clash for the Throne—even if you are not competing
Check ranking exposure, Shield of Peace restrictions, portals and reinforcements before assuming your City is protected.
Construction resourcesStonecutter's House
Produces Stone for City construction and protects a portion of it from enemy looting.
Crypt explorationTar Workshop
Produces Tar for exploring Crypts. Upgrading the Workshop increases Tar production and storage.
Army recoveryTemple
Revive eligible fallen troops before the recovery window expires. Upgrading the Temple reduces revival costs and increases Sacred Potion production.
- Artifacts
Torch of Olympus: Carter’s exploration upgrade
Use the Torch to strengthen a Crypt setup and collect fragments through Trials of Olympus.
- Army preparation
Training speed versus training queue size
Understand the difference between finishing a batch faster and fitting more troops into it, with examples from the Barracks.
- Army planning
Troop stacking explained: build a march you can test
Understand stack health, troop roles and capacity, then use a worked comparison to judge whether a formation earns more for its recovery cost.
Storage and protectionWarehouse
Stores your City’s construction resources, Food and Silver, and protects a portion of resources from looting.
City defencesWestern City Wall
The Western City Wall helps defend your City alongside the City Gate and the opposite Wall.
- Event planning
What to save between events—and when to spend it
Give Silver, speedups, Tar and temporary troops a purpose, set a recovery reserve and stop before a reward becomes too expensive.
- City planning
Which buildings to have in your city and why
Choose buildings around your next upgrade, army upkeep and playing routine, rather than copying a fixed layout that may not suit your City.
- Food and training
Why your troops suddenly cost more: food deficit explained
Understand why a stocked City can still have a food deficit, what increases training costs, and what to check before recruiting more troops.